Events + Geometry Occlusion
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3
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311
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March 13, 2024
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Parameter wraparound
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2
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142
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March 14, 2024
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Programmer Instruments sounds from urls usage / alternatives questions
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2
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207
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March 27, 2024
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Changing the sample rate of a bank for when it builds
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1
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33
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February 24, 2025
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Bus not found
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3
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60
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February 24, 2025
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Fmod doppler problem
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11
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363
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February 24, 2025
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Is encryption possible when using "Asset Bundle" import type
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1
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45
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February 24, 2025
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Adding multiple bank files wont work
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1
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14
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February 24, 2025
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Cannot load bank after unloading
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3
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31
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February 23, 2025
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Low frequency sound audio distortion bug?
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4
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34
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February 23, 2025
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Getting Parameter IDs is not straightforward
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9
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1747
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February 22, 2025
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Granular Synthesis with FMOD Studio and Unity C#
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9
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160
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February 22, 2025
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Niagara (ue5) + FMOD Play Event and culling
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4
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47
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February 21, 2025
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Understanding system memory usage (Self - Total - Global)
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3
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58
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February 20, 2025
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Using AHDSR to Make and Instrument Fade in Slowly
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5
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38
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February 20, 2025
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Fmod stops finding events after some time
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12
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45
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February 20, 2025
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All music and ambience events stopped working
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3
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27
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February 20, 2025
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Upwards Volume Sidechain
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6
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116
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February 19, 2025
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Missing Fmod Niagara integration
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7
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52
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February 19, 2025
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Missing Event Browser in Unity
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3
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32
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February 19, 2025
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Event Auditioning in mixer view
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4
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1213
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February 19, 2025
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Problem while playing the same sound with different Sound instances
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1
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32
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February 18, 2025
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Scale marker regions to match tempo marker?
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5
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280
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February 18, 2025
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What makes you call several effects as "Deprecated"?
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8
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2522
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February 18, 2025
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No sound with Google Play Games on PC Developer Emulator
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12
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183
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February 18, 2025
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Help with 3D Sound and Mixer in Video Player
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2
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194
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February 17, 2025
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When i resume FMOD Studio instance from pause, song position shift a little bit
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7
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42
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February 17, 2025
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Updating from 2.02 to 2.03 issues
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5
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135
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February 17, 2025
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My audio keeps playing after I exit playmode in Unity
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6
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258
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February 17, 2025
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What is the best practice for Unloading Banks, and when would I need to use it?
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4
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1026
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February 17, 2025
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