Max instance not working?
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1
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70
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May 9, 2024
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Alternative to a Built-in parameter on group?
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5
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77
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May 9, 2024
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Is it possible to detect completely blank audio within Unity?
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12
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176
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May 9, 2024
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3D Attributes in a 2D game
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7
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668
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May 9, 2024
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Quantization delay applying on loop restart
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5
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92
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May 8, 2024
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Optimizing EQ for 7.1
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2
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84
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May 8, 2024
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Banks list on mobile is empty
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1
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82
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May 8, 2024
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Horizontal resizing of track heads
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10
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721
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May 8, 2024
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Is there a way to uniformly increase the volume values of all events that are foldered in FMOD by 1dB?
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3
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136
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May 8, 2024
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Trigger "Cooldown"
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5
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99
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May 8, 2024
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Feature request: Add "Refresh" button to profiler list view
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1
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50
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May 8, 2024
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Instrument fading in on transition where there is no fade
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1
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66
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May 8, 2024
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How do I know that Bank has finished loading?
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3
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510
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May 8, 2024
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How to set up sidechains for a multiplayer game properly? Priority system
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3
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231
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May 8, 2024
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Sound played does not have the right frequency
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2
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65
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May 8, 2024
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On the possibility of introducing TypeScript as a scripting language
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6
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165
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May 8, 2024
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Sound goes faster or slower
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1
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84
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May 8, 2024
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Fmod 2.3 Event choking/Muting issue/bug
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4
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65
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May 8, 2024
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Pcmreadcallback called with wrong expected args
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1
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83
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May 7, 2024
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Support for other VSC
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4
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143
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May 7, 2024
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FMOD for Construct 3
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6
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760
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May 6, 2024
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Support for SSL 360
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6
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200
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May 3, 2024
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Looking to implement a "Talking while mouth is full" effect
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2
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124
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May 3, 2024
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AudioLink Programmer Sound Issue
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8
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198
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May 2, 2024
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Stopping and starting looping sound when far away
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6
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155
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May 2, 2024
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Loading is too slow when opening the project file
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4
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105
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May 2, 2024
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FMOD Studio 2.03 not functioning with FMOD Unity 2.02.21
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1
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114
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May 2, 2024
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Unity C# confusion and pain-points
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10
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186
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May 2, 2024
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Top down 2D spatial sounds
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4
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324
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May 1, 2024
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Connection between FMOD and MAX MSP via OSC link
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2
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227
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May 1, 2024
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