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FMOD integration missing meta files
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1
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32
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October 12, 2025
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Resize multiple Audiofiles
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27
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1274
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October 11, 2025
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Automated Event Creation from Folder / Audio File Structure
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2
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79
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October 10, 2025
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(Bug?) Looping sound sometimes just stops when distance is 0
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5
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134
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October 10, 2025
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How do you get FMOD Studio licensed?
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0
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31
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October 9, 2025
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FMOD Crashing randomly on Mac
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1
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27
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October 9, 2025
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Calling event with a non-used local parameter causes FMOD to report an error
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1
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43
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October 8, 2025
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Entire Voice gone/silent only for a small number of players
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3
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50
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October 8, 2025
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Audio 'clicking' on crossfade even though files start at zero
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2
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291
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October 7, 2025
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Compiling BitCode to WASM HTML5
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7
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335
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October 6, 2025
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Steam audio spatializer not working in build
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7
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134
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October 6, 2025
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Android Debug Symbols
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1
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28
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October 6, 2025
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How does inverted offset on transitions region work?
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1
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45
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October 5, 2025
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[Unity Visual Scripting] Cannot change emitter's instance after the reference has changed
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4
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96
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October 3, 2025
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Request: Overview 3D Preview Position Lock
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1
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21
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October 3, 2025
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Sidechain level in the mixer doesn't work in game
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22
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411
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October 3, 2025
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FMOD Studio Transition Timeline Bug
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1
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53
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October 3, 2025
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Implementing FMOD Project on Personal Website
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1
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35
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October 2, 2025
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Missing vs2022 projects for ps4/switch. They exist for Win
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3
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33
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October 1, 2025
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Feature Suggestion for Snapshots
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1
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52
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October 1, 2025
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Copy multiple event paths at once
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3
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40
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October 1, 2025
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Request Access To FMOD Engine 02.03.00 for PS5 SDK 10.000
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2
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39
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October 1, 2025
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SetTimelinePosition NOT Working in UE5 with FMOD 2.03.06
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5
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111
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October 1, 2025
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Issue loading encrypted banks from memory
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8
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873
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October 1, 2025
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How to stop looping event instance without affecting other instances
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3
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62
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October 1, 2025
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Crash on Android 16 in "FMOD mixer thre" After Migrating from FMOD Ex
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3
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63
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September 30, 2025
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Stuck at 3.2 or 3.3 Fmod Integration Tutorial
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2
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24
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September 30, 2025
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Can a nested Event be routed to a different bus?
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2
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108
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September 29, 2025
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No sound issue (no error or warning)
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11
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225
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September 29, 2025
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Title Different channel behavior when switching from Core API to Studio API: after sound finishes Channel::* calls fail
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2
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65
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September 29, 2025
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