A question about memory of events who have trigger condition
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5
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404
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March 18, 2020
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Bus volume linear vs logarithmic
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1
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660
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March 11, 2020
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Speeding up bank loading with many events
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1
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425
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March 11, 2020
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NetStream Loop?
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8
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636
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March 10, 2020
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Core API - ChannelGroup::getChannel range
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2
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344
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March 10, 2020
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Mp3 file use Fmod :: sound getlength return incorrect duration
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10
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920
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March 9, 2020
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ALSA init failed – how to detect?
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2
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504
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March 6, 2020
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A question about scripts such as 'Add Group Track.js'
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2
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383
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March 5, 2020
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How to ensure that different channels are used when playing different sound
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1
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348
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March 5, 2020
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Looping sound pops on stop()
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4
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732
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March 5, 2020
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Release sound freeze the main thread
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1
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313
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March 5, 2020
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[Switch] Unable to load banks
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1
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552
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February 21, 2020
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C# - Failing to load samples
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4
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712
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February 21, 2020
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Help monitoring output levels
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4
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733
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February 19, 2020
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set3DRolloffCallback not firing most of the time
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2
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316
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February 19, 2020
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Unable to build for Xamarin iOS
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1
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626
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February 15, 2020
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FMOD studio API - Problem initializing USB sound card
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4
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1455
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February 11, 2020
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ChannelGroup isPlaying returns false
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3
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425
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February 11, 2020
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[Switch] I can't get FMOD to output 5.1
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1
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529
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February 10, 2020
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Multiple setdelay in same channel?
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1
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344
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February 4, 2020
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FMOD orientation having no effect
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5
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1092
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January 31, 2020
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Studio C API: undefined reference to SetParameterByID()
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2
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520
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January 30, 2020
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Problem with stopping a channel using delay
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3
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412
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January 28, 2020
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Event not found when moving from Unity 5.6.3 to Unity 2017.4.15
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6
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619
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January 28, 2020
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Is it possible to prevent FMOD scanning the whole OGG/VORBIS file while opening it?
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30
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2698
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January 25, 2020
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Fatal error with netstream example
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9
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849
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January 16, 2020
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No sound output possible after updating Studio Low Level /Core API from 1 to 2
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2
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327
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January 13, 2020
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Changing 3D sounds distance of instances issues (2.00.03)
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5
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1382
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January 10, 2020
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How to setPostition without fade?
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1
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326
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January 9, 2020
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Crash on android phone
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1
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404
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January 6, 2020
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