FMOD 在OpenHarmony 上播放不出声音,日志里面很多如下错误
|
|
10
|
164
|
August 29, 2024
|
Change spatializer falloff curve
|
|
1
|
30
|
August 28, 2024
|
Crossfading between audio tracks when using a discrete parameter
|
|
5
|
1445
|
August 28, 2024
|
Issues with playing MIDI files with a custom .dls soundbank
|
|
7
|
164
|
August 28, 2024
|
How to temporarily stop using FMOD in the game?
|
|
3
|
26
|
August 27, 2024
|
FMOD Integration with OpenHarmony OS
|
|
5
|
116
|
August 27, 2024
|
Fmod with Ohos: crash with dspBufferSize(2048,4)
|
|
1
|
18
|
August 27, 2024
|
Event.findInstances() remembers deleted events
|
|
1
|
21
|
August 26, 2024
|
Are you able to set a parameter's default per event?
|
|
1
|
28
|
August 26, 2024
|
Fmod Meta Plug-in Set-up Unity
|
|
5
|
184
|
August 26, 2024
|
Recording several FMOD Studio Listener's incoming data and storing to seperate WAV files
|
|
3
|
36
|
August 23, 2024
|
Bug with FMOD integration on Unreal 5.4.3
|
|
6
|
234
|
August 23, 2024
|
Getting PulseAudio dependency to work in Ubuntu Docker image
|
|
10
|
169
|
August 22, 2024
|
Dynamic Beat Events from Programmer Sound
|
|
1
|
34
|
August 22, 2024
|
Fmod core api encounters crash problem on iOS
|
|
3
|
17
|
August 22, 2024
|
3D orientation vector confusion
|
|
3
|
41
|
August 22, 2024
|
Unity 2023.2.2 android package build "libfmod.so" no found
|
|
13
|
659
|
August 21, 2024
|
Feature like Wwise's Game Sync State in FMOD?
|
|
4
|
71
|
August 21, 2024
|
Lipsync problems (SALSA)
|
|
2
|
63
|
August 21, 2024
|
Adjust event playback speed with custom DSP
|
|
2
|
38
|
August 21, 2024
|
Unity FMOD in WebGL, when losing focus, the sound becomes very strange
|
|
1
|
86
|
August 21, 2024
|
Possible to use resonance room effects (reverb) with 2D stereo sounds?
|
|
5
|
76
|
August 21, 2024
|
Crash in PiE after updating to 2.03
|
|
5
|
69
|
August 21, 2024
|
Music not in synch
|
|
6
|
33
|
August 21, 2024
|
Playing a quantized excerpt of a sound at a quantized time
|
|
6
|
48
|
August 20, 2024
|
New User -- Exporting Audio?
|
|
5
|
7550
|
August 20, 2024
|
Seek speed bug when migrating to 2.03.01
|
|
4
|
72
|
August 20, 2024
|
Non-looping virtual channels stay virtual forever and don't ever stop or get paused
|
|
3
|
45
|
August 20, 2024
|
Parameter Debug
|
|
6
|
86
|
August 20, 2024
|
Pausing instance causes nested events to desync
|
|
4
|
31
|
August 20, 2024
|