Not enough features in studio + QOL improvements
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0
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21
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May 8, 2025
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Problem with simulation-based 3D occlusion with SteamAudio/Fmod/Unity
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6
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86
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May 8, 2025
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Emitters' EventReference.Path not included in build?
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4
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445
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May 8, 2025
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FMOD Documentation links redirect to welcome page
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6
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102
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May 8, 2025
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Group bus instance limiting for continuously playing events
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0
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10
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May 8, 2025
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Ambient One-Shots Best Practises
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6
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68
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May 8, 2025
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Profiler tracks filter?
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1
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11
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May 8, 2025
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Assets with conflicting compression and streaming settings
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19
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3235
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May 8, 2025
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Echo cancellation using Speex for FMOD C++
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1
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41
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May 8, 2025
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Failed To Loa Banks UE
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1
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45
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May 7, 2025
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GetLength from Event with Parameter
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1
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32
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May 7, 2025
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Feature Request: Allow Custom Weighting of Multiple Automations on a Property
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1
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19
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May 7, 2025
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7.1 Channel Layout Routing
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4
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707
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May 6, 2025
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Attaching audio files to an asset in UE5
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3
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202
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May 6, 2025
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团结引擎 OpenHarmony getRecordNumDriver返回0 无法录音
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6
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80
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May 6, 2025
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WebGL - TypeError: Module.waitForAudioWorklet is not a function
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1
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26
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May 6, 2025
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UE 5.5 and FMOD 2.03.07 Validation issue
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3
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90
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May 5, 2025
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FMOD Studio bank (re)build does not reflect in Unreal Editor
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1
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27
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May 5, 2025
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How to set Output to “engine” See below Timeline (Mixer)
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1
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18
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May 5, 2025
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Record example meaningless variable
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1
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18
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May 5, 2025
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Failed to build game in custom Unreal Engine
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1
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47
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May 5, 2025
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FMOD 4.44.46 arm64
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1
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19
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May 5, 2025
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ABI Compatibility between 2.02 and 2.03
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1
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46
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May 5, 2025
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getSoundInfo / createSound on main thread? Or no
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10
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65
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May 4, 2025
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Problems with Priority
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10
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902
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May 1, 2025
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How do I prevent an FMOD::Sound to be reused/virtualized?
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1
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18
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May 1, 2025
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Delay effect time not updating when auditioning event
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2
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22
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May 1, 2025
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Can't Make the pre-Beat Input Work
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1
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16
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May 1, 2025
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I need the debug symbols
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3
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38
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May 1, 2025
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FMOD crash in Android with Bad JNI version returned from JNI_OnLoad
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2
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36
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April 30, 2025
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