Stop (FMOD.Studio.STOP_MODE.IMMEDIATE) doesn't work in Unity
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8
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48
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May 13, 2024
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FMOD & Reaper timeline sync - trigger events without game engine
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5
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73
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May 12, 2024
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I need to change my username
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0
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17
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May 12, 2024
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Strong aliasing in 24 kHz mode
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1
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35
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May 12, 2024
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Feature request: Add video support to profiler
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1
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37
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May 11, 2024
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I cant get fmod to connect to unity (live update)
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1
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24
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May 10, 2024
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DSP frequencies filter
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1
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65
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May 9, 2024
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When will be ready FMOD for Unreal Engine 5.4?
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18
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321
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May 9, 2024
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Avoiding merge conflicts & Audio Team Best Practices
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5
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96
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May 9, 2024
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Script For Setting Platform Exclusion on All Instances of an Effect
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3
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194
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January 9, 2024
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Shuffle loop only playing once
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4
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47
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May 9, 2024
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Max instance not working?
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1
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25
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May 9, 2024
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Alternative to a Built-in parameter on group?
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5
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34
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May 9, 2024
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Is it possible to detect completely blank audio within Unity?
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12
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83
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May 9, 2024
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3D Attributes in a 2D game
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7
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399
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May 9, 2024
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Quantization delay applying on loop restart
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5
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46
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May 8, 2024
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Optimizing EQ for 7.1
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2
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59
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May 8, 2024
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Steam Audio seems to be stereo-only in FMOD?
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12
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228
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May 8, 2024
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Event Reference Updater Breaks on Scan
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12
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190
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May 8, 2024
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Banks list on mobile is empty
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1
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36
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May 8, 2024
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Horizontal resizing of track heads
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10
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671
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May 8, 2024
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What is the simplest way to add "whoosh" sounds to objects as you fly past them?
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21
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280
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May 8, 2024
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Is there a way to uniformly increase the volume values of all events that are foldered in FMOD by 1dB?
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3
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108
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May 8, 2024
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Trigger "Cooldown"
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5
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56
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May 8, 2024
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Feature request: Add "Refresh" button to profiler list view
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1
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22
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May 8, 2024
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Instrument fading in on transition where there is no fade
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1
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33
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May 8, 2024
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How do I know that Bank has finished loading?
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3
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240
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May 8, 2024
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How to set up sidechains for a multiplayer game properly? Priority system
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3
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170
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May 8, 2024
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Sound played does not have the right frequency
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2
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32
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May 8, 2024
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On the possibility of introducing TypeScript as a scripting language
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6
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38
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May 8, 2024
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