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Is FMOD not suitable for playing background music?
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6
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121
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March 27, 2025
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Are there FMOD HTML5 w32 libs that can link with emscripten/WASM pthread-enabled code?
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7
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136
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June 12, 2025
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UE 5.5 and FMOD 2.03.07 Validation issue
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3
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140
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May 5, 2025
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Play during first loop, probability for loops afterwards
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7
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126
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November 5, 2025
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Project FMOD Licensing Question
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8
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99
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July 10, 2025
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Noob Question - C# Wrapper
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2
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161
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January 13, 2025
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Redmi K60 Ultra上用最新的SDK(2.03.06版本)声音很小
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3
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146
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May 15, 2025
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How to Use Locale Audio
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6
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105
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May 19, 2025
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Stuttering after upgrading 2.01 to 2.03
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6
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144
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May 9, 2025
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How can I determine how on-beat an input is in Unity? (with no delay)
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4
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132
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April 15, 2025
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iOS sounds not working after watching an ad in Safari
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5
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119
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August 6, 2025
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Dissonance Proximity Chat with FMOD (Spatialization & Occlusion)
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1
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183
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August 25, 2025
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Problem with voice chat with core api (c++)
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5
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80
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April 14, 2025
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Why does my fmod look like this (UI scaling issue)
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7
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88
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January 14, 2025
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Switch2 plugin Issue
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3
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147
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August 6, 2025
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Fmodstudiocl is barely functional as a command-line tool used in automated builds
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3
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133
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August 1, 2025
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Offline rendering of elements - recreating an audio app
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6
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104
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November 25, 2025
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Unable to Install FMOD Studio 2.03 on Windows 10
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4
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120
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April 28, 2025
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OpenSL vs AudioTrack on Android API 26+ (avoiding AAudio)
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6
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104
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October 22, 2025
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Why "add 3-EQ" by default on Groups?
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7
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98
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June 2, 2025
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When i resume FMOD Studio instance from pause, song position shift a little bit
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7
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102
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February 17, 2025
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The thread tried to read from or write to a virtual address for which it does not have the appropriate access
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4
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102
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June 9, 2025
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Creating FMOD DSP Plugins using PureData and hvcc
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0
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53
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July 4, 2025
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Ambient One-Shots Best Practises
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6
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116
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May 8, 2025
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Sending parameters from fmod to Unreal?
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6
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97
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February 11, 2025
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Missing Event Browser in Unity
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3
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72
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February 19, 2025
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Possible Event Cone Angle bug
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7
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170
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November 20, 2025
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Banks not updating when reverted and built again
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7
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98
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June 5, 2025
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Support for Unity 6.2 (and 6.3)
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2
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138
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October 6, 2025
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Way to find currently playing events in FMOD studio on live update?
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2
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131
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May 13, 2025
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What is a one-shot sound?
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2
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139
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March 11, 2025
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Don't start oneshot events outside max distance
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5
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113
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February 12, 2025
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Some FMOD Event assets changed on every Editor launch
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4
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124
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March 14, 2025
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A question about DSPs (plugin and core) when combined with the geometry engine
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8
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95
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September 8, 2025
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Seek speed on fader automation driven by snapshots
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5
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98
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March 12, 2025
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.NET Studio Integration ERR_HEADER_MISMATCH
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8
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86
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November 21, 2025
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Transition Markers and Regions are not working as expected
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7
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91
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December 16, 2025
|
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Crash in UE 5.5 caused by FMODStudio
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1
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163
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March 5, 2025
|
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Cache Issues with Duplicate Event Detection After Copy/Paste
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7
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88
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March 17, 2025
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Core or Studio API for use in a Custom Engine
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1
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53
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June 2, 2025
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Creating Sound From Byte Array Is Corrupted
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7
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87
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April 8, 2025
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Volume is -3dB quieter in FMOD STUDIO than oringal file
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4
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109
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January 16, 2025
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Unreal Engine FMODAudioComponent Accumulation & Performance
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6
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72
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December 11, 2025
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Typo in generated .cpp file preventing build, Unreal 5.6.1 FMOD Plugin Ver. 2.03.09
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1
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154
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September 4, 2025
|
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Max Instances doesn't seem to work as intended
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6
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89
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July 16, 2025
|
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Performance Optimization -
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2
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126
|
April 11, 2025
|
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Steam audio spatializer not working in build
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7
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106
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October 6, 2025
|
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Playing too many sounds at once causes sounds to never play again (Quest)
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5
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95
|
March 27, 2025
|
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Changing Snapshot parameters
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3
|
105
|
April 30, 2025
|
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FMOD package 2.02.26 for Unity PS5 sdk 10
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3
|
107
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February 3, 2025
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