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Callbacks not working on Switch?
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10
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747
|
August 6, 2021
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The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead
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3
|
980
|
August 6, 2021
|
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General source control woes
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3
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401
|
August 5, 2021
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StudioEventEmitter.SetParameter() only works in Update()
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2
|
367
|
August 5, 2021
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Multi Instrument Local Scope Playback Issue
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4
|
420
|
August 5, 2021
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Get sound file data
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1
|
747
|
August 5, 2021
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Performance Optimization - How to call one shots that are used very often?
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7
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892
|
August 4, 2021
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OutputRingBuffer::read : Insufficient buffer size detected, requested 45056 bytes, buffer size is 32768 bytes
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4
|
769
|
August 4, 2021
|
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FMOD binary missing for build target StandaloneLinux64 in Unity: x86_64/libfmodstudio.so
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1
|
772
|
August 4, 2021
|
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How to use sound.readData?
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|
1
|
399
|
August 4, 2021
|
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WebGL, sound only works after Chrome dev tools opened
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2
|
354
|
August 3, 2021
|
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Sound trigger the beginning of its recording?
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|
13
|
560
|
August 3, 2021
|
|
[FMOD] AsyncManager::asyncThreadLoop : System::update returned error 2
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3
|
776
|
August 3, 2021
|
|
The name 'StaticPluginManager' does not exist in the current context
|
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2
|
1055
|
August 3, 2021
|
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Unity + FMOD + iOS 14 NO SOUND
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1
|
966
|
August 2, 2021
|
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Buffer Starvation warning in Unity
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4
|
1437
|
August 2, 2021
|
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Is there a way to convert an Fmod sound object into a Unity AudioClip?
|
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1
|
261
|
August 2, 2021
|
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Getting ERR_PLUGIN_MISSING, even though I haven't added any plugins?
|
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2
|
427
|
August 2, 2021
|
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How to make all sound events deeper with script in Unity?
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4
|
343
|
August 1, 2021
|
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[BUG] Couldn't find base folder with GUID 06a... when upgrading to 2.02.02
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1
|
604
|
July 30, 2021
|
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Parameter Not Changing
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2
|
1358
|
July 30, 2021
|
|
Magnet Regions | Unity behavior not the same as FMOD editor
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3
|
390
|
July 29, 2021
|
|
Fmod working in unity editor but not on build (banks not found, StreamingAssets folder not created)
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|
2
|
1094
|
July 29, 2021
|
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API error when using PlayOneShotAttached - EventInstance::getPlaybackState() returned ERR_INVALID_HANDLE for STUDIO_EVENTINSTANCE
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2
|
497
|
July 29, 2021
|
|
Unity FMODUnity.EventManager / OnValidate() Bug
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4
|
608
|
July 28, 2021
|
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Runtime get spacial distance
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|
5
|
549
|
July 27, 2021
|
|
Issue with Parameters
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|
4
|
510
|
July 21, 2021
|
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For what formats I can create a stream via createStream?
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2
|
844
|
July 20, 2021
|
|
Selecting multiple emitters (different values) changes all values to same (first selected)
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|
2
|
220
|
July 20, 2021
|
|
Searching for FMOD components in Unity Editor
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|
2
|
471
|
July 20, 2021
|