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Set Audio Listener Attenuation Override doesn't work for FMOD+UE5.6
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1
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35
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December 22, 2025
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Teaching Resources for FMOD?
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1
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29
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December 5, 2025
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FMOD integration missing meta files
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1
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31
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October 12, 2025
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Distributing music system assets to various sound banks
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1
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49
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September 5, 2025
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Is there a way to make an FMOD bus audible only to specific listeners?
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1
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34
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September 4, 2025
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Use of stream types is deprecated for operations other than volume control
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1
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31
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August 20, 2025
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Fmod studio 1.36.03
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1
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33
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April 14, 2025
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[Linux] FMOD logging in Unity causes stack overflow
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3
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34
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February 10, 2026
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Dev questions regarding API implementation
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3
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35
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April 11, 2025
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Extra sound effect spawning in game build, but not Unity editor
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2
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31
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May 19, 2025
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FMOD Mixer window titles
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2
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29
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March 12, 2025
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Referenced Events Cutting Off
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1
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32
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January 21, 2026
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How do you handle BINAURAL vs STEREO mixing with options for switching?
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1
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33
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December 10, 2025
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Issues with a music playlist in fmod with parameters and magnet regions
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1
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30
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October 30, 2025
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Internal error from FMOD sub-system - High Audio Quality Support
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1
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33
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October 29, 2025
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Console SDK availability between releases
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1
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30
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October 26, 2025
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Implementing FMOD Project on Personal Website
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1
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32
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October 2, 2025
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A suggestions for me to have a library fo celeste like sfx and environment for some sort of spaces, cyber, and actions platform like packs, for the Ingeste Modded
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1
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30
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September 16, 2025
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Event is null on BeginPlay, but it's set in Editor
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1
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29
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September 3, 2025
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Can effects on Programmable instrument be adjusted real time with parameters in Unity
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1
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33
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July 28, 2025
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Feature Request: Unique effect names in the Editor
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1
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32
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July 25, 2025
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FMOD Studio Listener not getting camera rotation
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1
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31
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July 11, 2025
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Fmod events Voicecomms netcoding
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1
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33
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June 5, 2025
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Transitioning looped audio to stopped
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1
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30
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May 9, 2025
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Can't Make the pre-Beat Input Work
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1
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36
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May 1, 2025
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How do I ensure that multiple channels stay in sync?
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1
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35
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April 1, 2025
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Sub Group Mixing With Resonance Audio Pre Production Question
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1
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27
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October 27, 2025
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The created geometry in fmod core is not available in fmod studio
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1
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35
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September 5, 2025
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FMOD version 2.03.09 Unreal Engine 5.3 PS5 and GDK request
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1
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30
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August 12, 2025
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Extract automation points via javascript
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1
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31
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June 30, 2025
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Callback message when transition completes?
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1
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29
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May 30, 2025
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Does the gain affect performance in any noticeable way?
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1
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34
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April 14, 2025
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Syncpoint info is missing and cannot stop the current channel's playback
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1
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40
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March 7, 2025
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Unity Integration Tutoria Issue (No sound in Unity)
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2
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25
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February 11, 2026
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Higher priority virtual voices are stealing lower priority voices in range
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6
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26
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February 26, 2026
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[Unity w/Playmaker] Can't Trigger Local Parameter Change in FSM
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6
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26
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January 11, 2026
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Scatter Instrument Follow/Rotate Behaviour
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1
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33
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January 14, 2026
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FMOD for Unreal, Occlusion returns only 0 or 1, is no intermediate values is expected behaviour?
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1
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32
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December 11, 2025
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FMOD Crashing randomly on Mac
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1
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26
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October 9, 2025
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Docking, Windows, & Tabs
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1
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27
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September 15, 2025
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FMOD for Unity 2.02.15
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1
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31
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September 15, 2025
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Click sound when changing a parameter (Unity)
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1
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28
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May 20, 2025
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More questions about the geometry engine
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1
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29
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March 16, 2025
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Automations across overriding snapshots
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2
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29
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January 23, 2026
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Fmodex
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1
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30
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October 13, 2025
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Debug Symbols Request Procedure
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1
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27
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June 18, 2025
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Incorrect documentation for Sound::setDefaults
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1
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28
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June 10, 2025
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Request GDK 241000 for FMOD 2.02.23
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1
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28
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June 2, 2025
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Initializing core results in FMOD_ERR_HEADER_MISMATCH - can't find a fix
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1
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27
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May 25, 2025
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Unity's EditorGUI.BeginChangeCheck() wrong detection on EventReference?
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1
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40
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November 27, 2025
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