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How to get UE4 to retrieve pitch & volume data of an event.
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2
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1915
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April 11, 2016
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c++/CLI Wrapper
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3
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2135
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April 8, 2016
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FMOD Project browser and OSX tags
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1
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1940
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April 1, 2016
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AT9 on PSVita
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3
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4880
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March 31, 2016
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How to fix "The project could not be loaded as it contains no root project object." error?
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1
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2666
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March 31, 2016
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Mixer->new group not working.
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3
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2411
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March 31, 2016
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Automatic Fades and Resource Costs?
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5
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3045
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March 30, 2016
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Could I change volumes of Fmod within Unity?
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2
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8365
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March 29, 2016
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FMOD studio API 3D looking up.
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1
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1889
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March 28, 2016
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[SOLVED] How to show more lanes in logic tracks
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3
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3568
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March 24, 2016
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Footstep surface types using Snapshots
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17
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4688
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March 24, 2016
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Is there a way to evaluate if an event is playing via c#?
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1
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4602
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March 23, 2016
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How do I create reusable "templates" for Sound settings?
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6
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2740
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March 23, 2016
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ASIO
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4
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3992
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March 22, 2016
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Feature Request: Render master
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1
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2199
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March 21, 2016
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Snapshot transitions
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1
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3535
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March 18, 2016
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Build preferences project platforms list is blank
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7
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5552
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March 17, 2016
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Play a pitchcurve automation based on parameter condition
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2
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2463
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March 16, 2016
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Need a better way of handling transitions/destinations...
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2
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1952
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March 15, 2016
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How does the revision control work?
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2
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2822
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March 15, 2016
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Cannot get Noise example Plugin from Low Level Programmer's API to work
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2
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2945
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March 11, 2016
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Unity legacy integration to 1.8?
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3
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2227
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March 11, 2016
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Some sounds stopped unexpectedly - Profiler
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3
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1900
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March 11, 2016
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Audio Bin file iteration question
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3
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2895
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March 10, 2016
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Samsung Galaxy S3 Neo
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4
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895
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March 10, 2016
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extending fmod studio plug in
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3
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2306
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March 9, 2016
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PC sounds drown out when playing sounds in game.
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8
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4508
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March 8, 2016
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I just wanted to say thank you
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1
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2096
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March 7, 2016
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How do I make a scatterer sound module *not* trigger at the beginning?
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2
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2354
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March 7, 2016
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Crash - Changing Tracks (when Transport reaches end of a Sound Container)
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2
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2258
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March 6, 2016
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