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Stop Events Outside Max Distance - override for specific events?
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2
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106
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March 12, 2025
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Setting Up FMOD/Perforce Issues
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3
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99
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July 28, 2025
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Failed to encode bank due to the following error: Already initialized
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6
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76
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April 30, 2025
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Emitter Releasing OnDestroy()
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5
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91
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December 15, 2025
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Bug on compile FMOD on new version 2.03.09
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1
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132
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September 7, 2025
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Fmod Forces sounds to mono
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4
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85
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March 11, 2025
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Parameters error: ERR_INVALID_HANDLE
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3
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56
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July 29, 2025
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Arc Raiders reverb and occlusion
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1
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131
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December 5, 2025
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No sound from a specific bank following update
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6
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69
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October 21, 2025
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Is it possible to migrate old version projects through the command line?
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5
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78
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September 19, 2025
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Working with scene load
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5
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89
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December 16, 2025
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Bug Report: Parameter Conditions Multi Edit Fails
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5
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82
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March 20, 2025
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Names for transceiver channels
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5
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73
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November 12, 2025
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Loading banks + addressable issues
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5
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84
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September 10, 2025
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Voice chat sounds crackling
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5
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86
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September 9, 2025
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[Feature Request] Shortcut to build selected bank/s
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5
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72
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August 27, 2025
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FMOD studio 2.03.07 crashes when clicking on events
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3
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96
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May 21, 2025
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Missing files from keys.txt not all listed in build error dialogue box
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5
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73
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October 30, 2025
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Crash in Java_org_fmod_FMOD_OutputAAudioHeadphonesChanged
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5
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84
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October 20, 2025
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Scripting UI Limitations
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4
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113
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April 14, 2025
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Packaged Builds keep loosing Events
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4
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83
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November 26, 2025
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How to apply ParameterCondition to SingleSound via script in FMOD Studio?
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4
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80
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September 1, 2025
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团结引擎 OpenHarmony getRecordNumDriver返回0 无法录音
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6
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142
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May 6, 2025
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AI and FMOD scripting
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2
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96
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April 21, 2025
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Getting length of Programming Sounds in Unreal Engine (from the Audio Table)
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7
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65
|
December 17, 2025
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Lipsync when instance volume was set to 0 on the VCA
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5
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69
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October 27, 2025
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Having trouble to reproduce audio from a Programmer Instrument
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5
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71
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May 9, 2025
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How to get either (A) The length of whatever audio clip is playing in a multi instrument, or (B) an event that plays when a clip in a multi instrument is finished
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4
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89
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December 8, 2025
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Ios 18 issues
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4
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84
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July 31, 2025
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Mix issue on Unity
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6
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79
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April 3, 2025
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UE Unit confusion
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8
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67
|
September 1, 2025
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Upgrading Fmod addressables lost references
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7
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81
|
January 18, 2026
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Playing multiple sounds through one Event Emitter
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2
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111
|
August 29, 2025
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How to use programmer instruments inside a multi instrument?
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4
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86
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November 20, 2025
|
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Using FMOD C# wrapper on Android
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3
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92
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July 4, 2025
|
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Android 6 probolem
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5
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75
|
July 13, 2025
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Building banks crashes UE 5.6
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3
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82
|
November 11, 2025
|
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Scatterer Instruments in 2D Timeline Event are not playing in game
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3
|
84
|
April 14, 2025
|
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FMOD does not like a reversed curve
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7
|
65
|
October 14, 2025
|
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Is dynamic FX chain reordering possible at runtime?
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7
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66
|
August 5, 2025
|
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Delay/cooldown for parameter change
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5
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86
|
January 8, 2026
|
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Echo sound on automatic fire
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5
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87
|
October 27, 2025
|
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Failed to build game in custom Unreal Engine
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1
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111
|
May 5, 2025
|
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How can I set the AND or OR condition in Transition Condition of a Transition Region with code
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4
|
75
|
September 3, 2025
|
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Sandy noise while streaming audio/voice
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4
|
78
|
August 28, 2025
|
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So about .bundle files
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1
|
106
|
April 15, 2025
|
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Change Event Instance Parameter from another script
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5
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74
|
July 20, 2025
|
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Velocity Setting on Timeline Speed?
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3
|
81
|
August 5, 2025
|
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How to make an enemy detect sound?
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1
|
103
|
March 21, 2025
|
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[Unity Visual Scripting] Cannot change emitter's instance after the reference has changed
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4
|
81
|
October 3, 2025
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