Updated FMOD API C++ Functions Help
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1
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69
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December 19, 2024
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UE 5.3.2 and Fmod 2.03.07 path issue when validating Fmod
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4
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36
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September 23, 2025
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DSP clock stops when volume is 0?
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4
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37
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June 12, 2025
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Adapting Sidechain Ducking to Target Bus Volume
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4
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33
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May 15, 2025
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Fmod + Steam Audio Unity Occlusion not working (FMOD Studio fails to load Steam Audio plugin (phonon.dll) – “No FMOD symbols found”)
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1
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49
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May 15, 2025
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Disparity in volume fadein between FMOD Studio and Unreal Engine Plugin
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0
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16
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December 14, 2024
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Loading banks + addressable issues
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5
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41
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September 10, 2025
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Android 6 probolem
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5
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38
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July 13, 2025
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Build issue
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5
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38
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April 27, 2025
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Getting info on whether an event instance start got canceled by Cooldown macro
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5
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40
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April 24, 2025
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How to Stop Voice When Playing Death Voice?
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5
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41
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February 28, 2025
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Snapshot Parameters?
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6
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34
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June 24, 2025
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Unity support for ps5 sdk 11 & Game Core
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2
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37
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June 18, 2025
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Velocity Setting on Timeline Speed?
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3
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37
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August 5, 2025
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Event Macro Min & Max Distance greyed out
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3
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37
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July 1, 2025
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Constant Crashes on Mac
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3
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37
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March 11, 2025
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How to properly mute/pause all audio
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1
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48
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August 15, 2025
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Request GDK 241000 and PS5 SDK 10 for Unity and FMOD 2.03.06
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1
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48
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February 13, 2025
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Event not showing in event emitter
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2
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36
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September 8, 2025
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Playing multiple sounds through one Event Emitter
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2
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56
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August 29, 2025
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Nested Events - am I using them properly?
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2
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37
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June 24, 2025
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[Bug] Some assets changing capitalization, "unimported" but working
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2
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38
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January 23, 2025
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Syncing midi to timeline and triggering Unity callbacks from midi notes
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2
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43
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November 19, 2024
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Symbol Files
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4
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38
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July 30, 2025
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Converting Event to Referenced Event not copying instrument content, "Issues Detected"
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4
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32
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March 27, 2025
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Pops/clicks audible as playhead reaches beginning of audio file?
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3
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45
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April 30, 2025
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Set Programmer Instrument Blueprint Node not working
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3
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39
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March 26, 2025
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Preventing audio ducking behavior (resolved)
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1
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47
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April 3, 2025
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Scatterer Instrument not playing in Unity Build
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1
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47
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November 5, 2024
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FMod C# API definition for FFT is completely wrong
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2
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41
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June 30, 2025
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Real-time recorded voice and Steam Audio
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2
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44
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April 30, 2025
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Fmod recording latency dramatically scales with channels
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3
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34
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January 2, 2025
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Building banks crashes UE 5.6
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1
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44
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July 2, 2025
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Fmod Master.strings bank is not Valid
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1
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42
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June 2, 2025
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Android registering receivers must use RECEIVER_EXPORTED / RECEIVER_NOT_EXPORTED
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1
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54
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January 29, 2025
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Helping the Modding Community
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1
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48
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December 1, 2024
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Effect Chains always opened
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5
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33
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August 6, 2025
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Old UE4 Tutorial Project Available?
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5
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31
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January 23, 2025
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Problem on Event Macros Cooldown on Looping Sounds
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5
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30
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January 22, 2025
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Setting Up FMOD/Perforce Issues
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3
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37
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July 28, 2025
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Trying to get the waveform/envelope of an EventInstance but Sound.ReadData failing
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3
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50
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April 7, 2025
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Moving / upgrading old project, FMOD can't find resources
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3
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38
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January 20, 2025
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Probability percentage?
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3
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36
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January 6, 2025
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Command Instrument ADSR modulation question
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4
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36
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March 27, 2025
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Audio Tables under the Assets folder
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6
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31
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May 30, 2025
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Transition Timeline Fading Start of Destination
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6
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34
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January 31, 2025
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Trigger code after studioeventemitter has finished playing event instance
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1
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26
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April 29, 2025
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Request access to FMOD Ex 4.44.64 SDK
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1
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44
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September 9, 2025
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How to generate sine tones in FMOD Studio?
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1
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42
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May 27, 2025
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Automate local parameter by other local parameter inside event context only
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3
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44
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May 27, 2025
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