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Develop plugins usable on the Oculus Quest 2 / Android
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2
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549
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April 21, 2022
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Event won't play in game
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7
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824
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April 21, 2022
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Transciever Latency Issues
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1
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413
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April 21, 2022
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StaticPluginManager class was not found in iOS build
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1
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332
|
April 20, 2022
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Playing different SFX depending on a parameter
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12
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1114
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April 19, 2022
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UE5 in Engine and FMOD paralell
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2
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504
|
April 19, 2022
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Pofiling sessions commit ignoring
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1
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284
|
April 19, 2022
|
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Playing bank events on individual speakers
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8
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551
|
April 19, 2022
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Access a specific instance in an array of events
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1
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355
|
April 19, 2022
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Randomizing Sequence of Tracks Vertically
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6
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512
|
April 19, 2022
|
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Syncing parameter changes to music?
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3
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557
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April 14, 2022
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Problem with stopping a snapshot
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3
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670
|
April 14, 2022
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Error with Mac arm64
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3
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1191
|
April 14, 2022
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Question about crash: assertion failed CookInputs->CompressedDataGuid.IsValid()
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2
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790
|
April 12, 2022
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Create Sound with SoundCloud URL using Oauth2 Authentication
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3
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441
|
April 10, 2022
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FMOD parameter in Unity editor different from build
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3
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467
|
April 10, 2022
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Audio clips playing on new level load
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3
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399
|
April 10, 2022
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'FMOD_validate_utf8(src)' failed
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5
|
741
|
April 8, 2022
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FMOD dialogs in Lelvel Sequence
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2
|
442
|
April 8, 2022
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FMODUnity.EventReference with default value
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1
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640
|
April 8, 2022
|
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Quietest stealing policy
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3
|
500
|
April 8, 2022
|
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FMODStudioSettings.asset keeps appearing in version control with no changes
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5
|
1194
|
April 7, 2022
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iOS - library not found for -lfmodstudiounitypluginL
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7
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842
|
April 7, 2022
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DllNotFoundException: fmodstudioL after BuildFailedException Fix
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1
|
414
|
April 7, 2022
|
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Android Split Application Binary Issues
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7
|
1677
|
April 7, 2022
|
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How to handle dialogue with programmer callbacks?
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1
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1957
|
April 7, 2022
|
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Profiler lacking data
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3
|
348
|
April 7, 2022
|
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Compressing using Resonance
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2
|
257
|
April 6, 2022
|
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Migration 1.10 -> 2.01.11 caused Multiple Listener Issue
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1
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291
|
April 5, 2022
|
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Set priority for internal file codecs?
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2
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305
|
April 5, 2022
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