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How can I get sound to play alongside a long object in 3D space? So non-spherical falloff.
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4
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2729
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September 16, 2016
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Unreal Attenuation Override Not Affecting FMod Events
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4
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3856
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September 15, 2016
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Plugin for UE 4.13.x
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8
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2598
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September 13, 2016
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How does the "Bus Set Fader Level"-node work?
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5
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3028
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September 11, 2016
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Exposing FMOD Channels in UE4 for UI Hooks
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2
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2021
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September 6, 2016
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UE4 not reading FMODs distance attenuation...
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1
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3112
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August 30, 2016
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UE4 game packaged no sound
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2
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5608
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August 23, 2016
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Need libfmodstudio.so complied with support for arm64-v8a
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2
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2517
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August 17, 2016
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Attenuation Setting for notify sound Occlusion
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8
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4133
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August 16, 2016
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UE 4.12 and Fmod on Mac/iOS
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3
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3050
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August 16, 2016
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After few minutes sound muted on iOS
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5
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3913
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August 16, 2016
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Sounds outside of UE4 Blueprints
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2
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2694
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August 16, 2016
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Get Bus/ChannelGroup Output Amplitude
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5
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4093
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August 15, 2016
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Failed to open Master Bank in Package, PC, UE4.12.5
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1
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3106
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August 8, 2016
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Horrible performance on mobile
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3
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4615
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August 8, 2016
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Mixer/Reverb Snapshot UE4 Integration not working.
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7
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3120
|
July 27, 2016
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FMOD Bank Loaded Status (UE4)
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3
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2055
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July 27, 2016
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FMOD Stops building when upgrading from 4.12.4 to 4.12.5
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4
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2066
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July 27, 2016
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Workflow using Oculus Spatializer for Gear VR - how ?
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2
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3152
|
July 21, 2016
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FMOD Oculus Spatializer (potential) bug
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2
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3129
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July 21, 2016
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FMOD fails too cook on Mac (libfmodL.dylib was in manifest but was not produced)
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6
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3404
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July 20, 2016
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Scatterer sound doesn't seem to loop in UE4
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3
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2339
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July 20, 2016
|
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UE4 Android and 64 bit builds
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2
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5759
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July 15, 2016
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How to turn on low latency playback on Android (UE4)?
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3
|
2107
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July 14, 2016
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UE 4.11.2: crashes due to Unhandled Exception errors
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7
|
8047
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July 14, 2016
|
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Exposing plugin-parameter to UE without creating specific FMOD parameter
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1
|
1762
|
July 13, 2016
|
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Low-level sound occlusion
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1
|
2151
|
July 7, 2016
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Installing both Mac & PC Plugins in one Repository
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2
|
2390
|
July 5, 2016
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AHDSR Transition not working in UE4
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1
|
2502
|
July 1, 2016
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Beat syncing in between 1-2-3-4
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2
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2794
|
June 29, 2016
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